1. A Day of Infamy:
The PCs arrive to find the Affilitation of Outer Free Worlds (See The Triangle,
hereafter called AOFW) in shambles. Their entire defense fleet has been
destroyed by an IKS sneak attack. The AOFW actually had a large advanced fleet
so no one is sure how the older IKS ships managed such a complete victory.
However, with the arrival of the Larson, they are about to
find out. The Larson receives a burst transmission from a cloaked ship and
instantly goes dark. No weapons, no shields, nothing.
Standish has no chance of stopping the computer virus, but
Commander Decker does. If Decker fails however, the Larson will have to use
some very unorthodox tactics. First, they will discover, oddly, that not everything is offline. The shuttlebay
was apparently low priority enough to remain unaffected.
Between their stores of anti-matter and the ship’s breaching
pods, the PCs should still be able to take out the enemy ship once it decloaks,
if they can just get the sensors back online, which they can do with a second
Computer Ops check by Decker.
If the Larson does fend off the virus, they will engage in
standard combat against the enemy vessel and discover Standish’s sensor
wizardry.
Finally, should all else fail, have Romulan Commander
Honorius show up to save the day.
2. Investigation:
Once the PCs win the fight they will no doubt want to investigate. What they
find among the bodies are genetically modified Klingons who have extremely high
intelligence. They were modified in a similar version to Khan and others from
the Eugenics Wars. It seems someone has used the process to enhance only
intelligence.
3. Sole Survivor:
The PCs receive a hail from the head of the AOFW. He asks them to track down
the source of the enhanced intelligence Klingons, and also to protect them
until some of their ships can be repaired.
3a Disavowed: The
head of the IKS makes a formal announcement that the attack on the AOFW was not
sanctioned. He invites anyone harmed in the attack to end these miscreants any
way they wish.
3b Tense
Negotiations: Everett Jay Baker requests a meeting with Decker and asks for
the Bird of Prey to help defend the AOFW. He vehemently wants the ship,
cloaking device intact, to defend the AOFW.
He agrees to turn the ship over to Starfleet Intelligence
after the New New Aberdeen shipyards have had a chance to repair some of the
ships rendered inoperable in the IKS attack and
once the PCs have put a stop to the renegades once and for all.
He also makes a personal offer to Decker: 30 highly trained
marines to supplement his ship’s boarding parties, bringing it up to the 50 it
had during the Four Years’ War.
4. Tracking Algernon:
The PCs can do sensor sweeps and pick up a clue- they detect residual warp
signatures far away from the established space lanes. A large number of ships
have been passing through a large asteroid field, which they are using to break
up their warp signatures and mask their trail.
5. Capture: CPO
Bergmann recommends the Larson intercept and board one of the Orion vessels to
interrogate the crew. The PCs can engage an Orion ship in ship to ship combat
and take out its engines, then transport boarding parties over.
The Orions will try and delay the boarders while they set
the self-destruct on the ship. Once set, the PCs will have to grab some
prisoners and get off the ship, using transporters or shuttles.
Note: While the PCs are sitting in deep space waiting to
intercept the Orion, the commander of their Vulcan operatives will request his
ships depart, being close enough to the Romulan border.
6. Interrogate:
The Orions are resistant to all standard interrogation methods but mind-melds
work. They find that the Orions were making clandestine deliveries to a small science station, owned by a reclusive
genius. They do not know the scientist’s name, only that they deal with a
Klingon named K’gara- an extremely large and vicious mercenary.
The Orions know he has a ship that he can call in to deal
with troublemakers. He used it one of their clanmembers, but his ship was
destroyed in the encounter, so the Orions don’t know what type of ship it is.
In fact K’Gara has a D-14A destroyer, sometimes commanded by
him personally (especially during key battles) but other times lying in wait
among some nearby moons, waiting for an interloper to wander by attacking their
client.
Once the D-14A is dealt with, PCs will have to board the
station, including facing down K’Gara and his Klingon mercenaries.
Then they will finally meet the scientist behind it all:
Roger Corby. He now works as a scientist for hire and was approached by a band
of renegade Klingons. The PCs will find a personal data recorder on Corby,
containing a personal log of sorts. See the player handout below for
information on interesting posts this log contains.
Player Handout:
Corby’s Logs
Personal Log: I
believe I have a lead on the location of an amazing technological terror called
“The Tantalus Device”. Word is that it’s somewhere in The Triangle in an alien
laboratory. Technology like that is so fascinating.
Personal Log:
Approached by the Romulans for an exotic energy bottle. The specifications for
the energy this device had to maintain are like nothing I’ve ever seen before.
The credits were nice to say the least, and constructing the bottle was
interesting.
The Romulan said his name was Honorius. He was quite a
roguish character, quite unlike the typical Romulan. Had a pair of Green Orion
dancing girls, “one for each arm” he said. I think they might have been twins.
He said he served the greatest Praetor in Romulan history. Also, he had a Gorn bodyguard
of all things.
Personal Log: I
have a friend in Starfleet Research who keeps tabs on Christine for me, in
return for the occasional interesting bit of alien technology. He told me
Christine had accepted a post on “the oldest, worst ship in Starfleet” that has
apparently been assigned to the Triangle. Could she have found out I’m here
somehow?
No comments:
Post a Comment